Unreal Engine – Witch v4.27

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Format:Unreal Engine

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Description

Witch – Full game ready character.

Rigged with Epic Skeleton

Compatible with UE4 Mannequin Skeleton

Material Instances with color change

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton, additional bones for Eyes, Jaw, Hair, Skirt and Shoulder Pads

Face Morph Targets

PBR Textures Metall/Roughness

4K Textures – Body, Cloth, Hair

2K Textures – Eyes

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

VFX and custom arena included

Body: Face 9 877 / Tris 19754

Cloth: Face 5 792 / Tris 11 042

Hair/Eyelashes/EyeBrows: Face 43901 / Tris 87802

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 1

Animation types (Root Motion/In-place):

Number of characters: 1

Vertex counts of character: 103,653

Number of Materials: 10 Material Instances: 7

Number of Textures: 30, Body – 7, Cloth – 11, Eye – 1, Hair – 2, Arena – 4, VFX – 5

Texture Resolutions: Body, Cloth, Hair, Arena – 4096×4096

Eyes – 2160×2160

VFX – 64×64, 128×128, 1024×1024, 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No