Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic visuals, style, and budget.
Art created by Dekogon Studios Artist – Hamish Ames
Video Demo – HERE
Technical Details
Features:
- 167 Meshes
- High quality and fidelity texture sets – 2k textures
- Master materials setup that control the of all props and models
- Modular construction and design for alternative designs
- Additional controls for materials
- Channel packed textures
- Realistic post process and look up table
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
Texture Sizes:
- 4k [16]
- 2k [155]
- 1k [1]
- 256 [1]
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: None
Number of Meshes: 167
Number of Materials and Material Instances: 67
Number of Textures: 75
Supported Development Platforms: Windows
Documentation and Credits:https://www.notion.so/dekogon/Safe-House-b8967db9dee64d2eb7a257b0f8835cd0