Rigging and Animation in Maya

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Description

Learn to conceptualise and illustrate characters in 3D

Fernando Aguilera, illustrator and 3D artist never tires of exploring new tools and ways of giving life to his characters. Both for your professional assignments and your personal projects, always try to optimize resources to obtain impeccable results.

In this course you will discover what is your process of conceptualization and modeling of characters, learning several tricks to reduce render times and modeling, using the new tools of Maya 2017, beyond the conventional scheme of the work process.