Description
PolyDamage for Blender is the official Blender version of the original PolyDamage plugin for 3dsMax.
PolyDamage is a tool to quickly add damage and imperfections to models.
- Nothing is perfect in real life, so adding damage to your models make them look more realistic.
- PolyDamage is a quick alternative to manually sculpting damage with other software packages.
- PolyDamage adds an extra realism to concrete walls, grounds, stones, columns.
- PolyDamage quickly adds damage to corners and edges.
- Since it is procedural, you can make millions of damage variations of one single object.
- You can save the seed value of damage and next time you can get the same result with this seed value.
- You can adjust the parameters and adjust the depth of damage, or edge damage amount.
- Adjust the resolution slider to increase the level of detail in damaged areas.
- PolyDamage only works well on closed meshes, a simple solidify modifier before can do the job for certain cases.
- It works with Blender 2.91 and upper