Description
Details
It’s no surprise that Arcadia 8.1, the most accomplished witch of her age, became an apprentice to the legendary wizard, Merlin. With a charming beauty and powerful magical abilities to match, she’s ready to set off on an adventure of her own.
Unleash magical mayhem that rivals the stories of old with Arcadia 8.1!
Note that your Genesis 8 products should work with Genesis 8.1 characters, with the exception of some expressions. However, you cannot apply your Genesis 8.1 content to Genesis 8 or earlier characters.
Key advancements with the Genesis 8.1-based Arcadia 8.1 include:
- Improved Facial Expressions: Morphs based on FACS, a standard facial control rig, and improved expressions make photorealistic renders a reality.
- Shader & UV Improvements: The new skin shader adds detailed skin textures, improvements for Subsurface Scattering, and more for realistic skin.
- Realistic Eyes & Eyelashes: Improved eyelashes, shader settings, new tear geometry, and more detailed iris sculpt and texture create realistic eye areas.
- Improved Mouth, Teeth, & Gums: The improved detail level of sculpts and textures make the mouth, teeth, and gums even more realistic.
- Other Improvements: Fine, short hairs are added to the female face and body, male anatomical elements are available on females and vice versa, and the Facial Control Rig and Power Pose Panel for Face are enhanced.
For additional savings, check out the Arcadia 8.1 Starter Bundle and Arcadia 8.1 Pro Bundle.
What is Genesis 8.1? Click here to find out more.
Arcadia 8.1 measurements courtesy of Measure Metrics for Daz Studio:
- Height: 5′ 6.4″ (168.7 cm)
- Bust Circumference: 33.6″ (85.3 cm)
- Waist Circumference: 26.6″ (67.6 cm)
- Low Hip Circumference: 35.0″ (88.8 cm)
What’s Included and Features
- Arcadia 8.1: (.DUF)
- Character Preset
- Material Options:
- Base Mat
- Eyebrow Off/On
- 04 Eyelash Colors
- 05 Eye Colors
- 05 Makeup Options
- 01 Female Anatomical Element
- 02 Male Anatomical Elements
- SSS Default/Strong
- Textures Include:
- 91 Texture, Normal, Specular, Reflection, Sub-Surface Scatter, and Transparency Maps (126 x 126 to 4096 x 4096)