Unreal Engine – Heavy Orc

19 Credits

Format:Unreal Engine

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Description

Disclaimer 

The environment shown in the preview is not included in the project

Preview rendered in UE4

Rigged Mid-poly game ready model

Feature:

  • 18 Face blend shapes/morph target
  • Separate mesh parts
  • Rigged with Epic Skeleton.

Polycount:

Character

  • Polygons: 42888
  • Vertices: 59459
  • Triangles: 84962

LOD1

  • Polygons: 31199
  • Vertices: 37593
  • Triangles: 61850

Chain on the belt

  • Polygons: 832
  • Vertices: 1105
  • Triangles: 1664

Head on a chain

  • Polygons: 4580
  • Vertices: 11408
  • Triangles: 9111

LOD1

  • Polygons: 2814
  • Vertices: 3713
  • Triangles: 5620

Hook on a chain

  • Polygons: 1716
  • Vertices: 2251
  • Triangles: 3432

LOD1

  • Polygons: 1456
  • Vertices: 1951
  • Triangles: 2908

Belts on the waist

  • Polygons: 1012
  • Vertices: 1202
  • Triangles: 2024

LOD1

  • Polygons: 352
  • Vertices: 489
  • Triangles: 704
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Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: –

Animation types (Root Motion/In-place): –

Number of characters: 1

Vertex counts of characters: 59459

Number of Materials and Material Instances: 13

Number of Textures: 53

Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: –

Important/Additional Notes: –