Unity Asset – Dialogue System for Unity v2.2.26

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FORMAT : Unity

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Description

Easily add interactive dialogue, barks, and quests to your projects.
Render pipeline compatibility

Description

The powerful, top-rated dialogue system used in Disco ElysiumLakeSuzerainPeglinJenny LeClue, and many many more, the Dialogue System for Unity makes it easy to add interactive dialogue and quests to your game. It’s a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load, and more. The core is a lean, efficient conversation system. A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other assets. No scripting required. Complete C# source included.

>> Demo | Docs | Tutorials | Forum

>> Free Extras | Free Trial

Works with all Unity versions 2018+ including 2019, 2020, 2021, and 2022.

Editor:

  • Visual, node-based dialogue editor
  • Importers for articy:draft 1/2/3, Arcweave, Celtx, Chat Mapper, Twine, Yarn Spinner, Ink, Neverwinter Nights, Talkit, JLC, JSON, and CSV formats
  • Export screenplay format, voiceover asset list, CSV, Chat Mapper, and more
  • Built-in localization support (or use Unity Localization package or i2 Localization)

Engine:

  • Dynamic, branching conversation trees
  • Barks and alerts
  • Cutscenes (audio, animation, etc.)
  • Cinemachine & Timeline integration
  • Quick Time Events (QTEs)
  • Quest system
  • NPC status & relationship system
  • Easy language localization
  • Save/load without scripting
  • Optional Lua scripting and variable system
  • Comprehensive documentation and tutorials

Runtime UIs:

  • GUI-independent; works with all GUI systems, including Unity UI & NGUI
  • Built-in support for Unity UI, NGUI, TextMesh Pro, Super Text Mesh, & more
  • Input system-independent; works with Unity Input, Rewired, New Input System, etc.
  • Modular interfaces: swap in your own UI or cutscene system
  • Several beautiful, fully-customizable UI skins
  • Detailed sci-fi environment & animated model
  • Works in 2D and 3D
  • Works in VR (Oculus, Vive, etc.)

Integration:

  • Components for drop-in integration into existing frameworks
  • Cinemachine & Timeline
  • Action-RPG Starter Kit
  • Adventure Creator
  • Animator Timeline Editor
  • articy:draft
  • Behavior Designer
  • Bolt Visual Scripting
  • Celtx
  • Cinema Director
  • Chat Mapper
  • Core GameKit
  • Corgi Platformer Engine
  • Customizable Sci-fi Holo Interface
  • Deftly
  • Devion Item & Inventory System
  • DoozyUI
  • Easy Save
  • Emerald AI 2
  • FaceFX
  • GameFlow
  • I2 Localization
  • ICode
  • Ink (by Inkle)
  • Invector’s Third Person Controller
  • Inventory Engine
  • Inventory Pro
  • KGFMapSystem
  • Lively Chat Bubbles
  • Localization Package
  • Look Animator
  • Love/Hate
  • Makinom
  • Master Audio
  • Motion Controller
  • New Input System package
  • Now We’re Talking
  • Opsive Ultimate Character Controllers
  • Opsive Ultimate Inventory System
  • ORK Framework
  • PlayMaker
  • Quest Machine
  • plyGame
  • Realistic FPS Prefab
  • RelationsInspector
  • Rewired
  • Rog
  • Rogo LipSync
  • RPG Kit
  • RT-Voice
  • SALSA with RandomEyes
  • SLATE Cinematic Sequencer
  • SoulLink
  • Super Text Mesh
  • Talkit
  • TextMesh Pro
  • Text Animator
  • TopDown Engine
  • Twine
  • Top-Down RPG Starter Kit
  • UFPS
  • Ultimate Notification System
  • uMMORPG
  • UniStorm
  • uRPG
  • uSequencer
  • uSurvival
  • Visual Scripting package
  • Yarn Spinner

For Programmers:

  • Includes complete, thoroughly documented & optimized C# source code

Tested on Windows, Mac, iOS, Android, WebGL, Xbox, PlayStation, Nintendo Switch, Linux.

Bonus packages are available on the Pixel Crushers website.