Unreal Engine – Sci-fi Samurai Robot

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Description

Video and captures using UE 4.26 vanilla in realtime.

..Rogue units were not uncommon after the first japanese AI war..

This ultra detailed robot character is specially intended for sci-fi themed projects. Includes additional meshes, loads of features to customize the look and feel and high texel density to get you covered even on dramatic close up shots. Of course, you can just use the vanilla version if samurai culture is not your thing.. but who doesn’t want to have it’s own samurai robot?

Feel free to improvise new customizations. Put more shields, place antennas elsewhere, scale and remove, or add more ties..

* Some Animations and background showed in the video link are not included. You can grab em here!:

1º – Bossy Animation Pack

2º – Feudal Japan War Room

Technical Details

Features:

Rigged to Epic skeleton with IK bones included: YES

Number of characters: 1

Number of additional meshes: 10 (sword, sheat/belt, antenna01, antenna02, shield01, shield02, cloth, hat(kasa), bracelet, tie(agemaki))

Vertex counts of character: 100k tris LOD0 – 15k tris LOD3 (Autogenerated)

Number of Materials and Material Instances: 20

Number of Textures: 23

Texture Resolutions: 18x4k , 2x2k,2x1k,1x512px

Supported Development Platforms:

Windows: Yes

Mac: Yes

Linux: Yes

Important/Additional Notes:

Most additional meshes (cloth, sword, antenna01, shields and ties) include their own skeleton with physics asset associated.