Description
Format:3ds max
Eight carefully crafted & hyper-realistic pine trees. All of them were made with our self-invented vertex workflow, which makes each tree individual and unique, although the same maps are used on all trees. That is why they combine the best of both worlds: Photorealism and render performance.
Ready to render 3ds Max materials included for:
Corona
V-Ray
Octane
Redshift
FStorm for 3ds Max
If you are using Octane Render, make sure that the trees need some RAM optimization (compress textures, delete pinecones and don’t use displacement)