Unreal Engine – RPG System – All-In-One v4.26

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Format:Unreal Engine

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Description

This is the RPG System: All-In-One, the only one you’re going to need, all features of a full RPG game in one Framework.

Fully Customizable, easy to Integrate and Multiplayer compatible!

Use one of the two pre-made examples (Top-Down | Third-Person) or implement it into your own Character, there is no restriction.

Top-Down Demo: Link

The developer describes the content as follows:

My asset is supposed to be a foundation, not a concrete block that cannot be changed

The Major Update 1 is now live! Check out the changelog here: Link

Showcase: Link

Discord: Link

Roadmap: Link

Documentation: Link

Successfully tested in UE5 and will be updated as soon as Epic allows so.

Disclaimer: The shown Environment (MultistoryDungeon) in the pictures/videos is NOT included!

Features:

Major Update 1:

  • Companion System – Permanent AI that fights with you on your side, can levelup, wear Items, spendable stats and a Skill tree!
  • Summoner/Minion System – Temporary AI with premade stats and skills that fight with you until they die. (Useful for Summoner/Necromancer classes)
  • Pet System – Unlock Pets from Pet Cubes(droppable), they can have Stat bonuses and autoloot specific ItemTypes.
  • and a lot of other changes! (Please check out the changelog)

Base:

  • Multiplayer
  • Damage System – Melee, Ranged, Physical/Magical, Elements, Defense, Flee, Block, Hit rate, Critical Chance…
  • Dynamic Class System – Multi-Class, Base Stats, Stat Modifier, Skill Tree
  • Skill System – Offensive, Passive, Buffs, Casting, Cooldown, Aoe, Single Target, Upgrades, Overheat mechanic, Modules to create own skills
  • Skill Tree – Manage your Skills and gain Skill Points per level up
  • Stat / Attack / Element Bonus – Scale your stats based on Item Level, Rarity and other parameters
  • Leveling System – Each level up gives you Stat and Skill Points
  • Spendable Stats – Increase your Stats by investing Stat Points
  • Status Effects – Stacks, Stat/Element/Attack Bonuses, Debuffs, Damage over time and more
  • Crowd Control – Freeze/Curse your enemy, change the behavior or anything else you have in mind!
  • Inventory System – Equipment, Requirements(Class, Level..), Consumables, Stackable, Weight, Currencies and more
  • Item Refinement – Upgrade your gear and make it more powerful! +1, +2, +3..
  • Item Rarity – Uncommon, common, Legendary, Ancient.. add as many as you want and increase the Item Bonuses for each Rarity separately!
  • Item Socket/Gem Slot – Add Sockets to your Item and add special items into it to make it more powerful!
  • Drop System – Create loot crates, loot pools. Generate dozen varieties of one Item similar to other Popular ARPGs
  • Interact System (Interface based) – Interact with any type of objects (Items, Doors, Treasures, NPC’s..)
  • Crafting – Combine or create new items
  • Advanced AI – Highly Optimized, can use Skills, Stat Bonuses, Equip Items, Spawn Slaves(ads) etc.
  • Custom Projectile Collision – Own Collision Method which runs up to 40% faster than traditional methods!
  • PvP – (Toggleable) Battle with your friends for fun!
  • Save System
  • Widget Examples for all systems
  • Top-Down Example
  • Third-Person Example
  • In-Editor Tutorials – Over 30+ Tutorials that guide you right away in the Editor! (Available in our discord)
  • Chat support (Discord, Email) and optional TeamViewer(Desktop sharing) for verified buyers with special needs
Read More

Technical Details

Number of Blueprints: 130, Structure: 78, Enum: 32, Widget: 56, Datatable: 10

Input: Gamepad, Keyboard + Mouse

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Not Tested