Unreal Engine – Hero for RPG : Modular Polyart

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Format:Unreal Engine

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Description

For viewing all characters’ animations, click here. ( Controller not included )

Full Set Characters about 5,000 Poly count(Tris).

Mask Tint Material for infinite color customization possible

Highly modular parts can make you generate various combinations

Animation List (for all 6 different weapon stances)

  • 5 combo Animations (RM animations added)
  • 2 normal attacks
  • 4 dash Animations
  • Defend, Defend Hit
  • Die, Die Recover
  • Dizzy
  • Equipment Change
  • Get Hit
  • Idle
  • 4 Jump Animations
  • Jump Attack
  • Run, Sprint, Run Back, Roll ( Front, Rear, Right, Left )
  • Slide
  • Victory
  • 4 walk Animations
  • 3 climb Animations
  • Pick up, Potion drink, sleep
  • 2 Swim Animations

1 Texture atlas (512×512)

Read More

Technical Details

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: No The base skeleton is Epic Skeleton. It has same hierarchy, naming, joint orientation. But, it doesn’t include IK bones and Twist Bones. Also, it has additional Shoulder Pad bones that Epic skeleton

Animated: Yes

Animation Type: In-Place

Number of Characters: Hundreds of variations

Vertex Counts of Characters: About 5,000 Tris for all set characters

Texture Resolutions: 2048×2048

Number of Animations (In Place): 192