Description
For viewing all characters’ animations, click here. ( Controller not included )
Full Set Characters about 5,000 Poly count(Tris).
Mask Tint Material for infinite color customization possible
Highly modular parts can make you generate various combinations
Animation List (for all 6 different weapon stances)
- 5 combo Animations (RM animations added)
- 2 normal attacks
- 4 dash Animations
- Defend, Defend Hit
- Die, Die Recover
- Dizzy
- Equipment Change
- Get Hit
- Idle
- 4 Jump Animations
- Jump Attack
- Run, Sprint, Run Back, Roll ( Front, Rear, Right, Left )
- Slide
- Victory
- 4 walk Animations
- 3 climb Animations
- Pick up, Potion drink, sleep
- 2 Swim Animations
1 Texture atlas (512×512)
Technical Details
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No The base skeleton is Epic Skeleton. It has same hierarchy, naming, joint orientation. But, it doesn’t include IK bones and Twist Bones. Also, it has additional Shoulder Pad bones that Epic skeleton
Animated: Yes
Animation Type: In-Place
Number of Characters: Hundreds of variations
Vertex Counts of Characters: About 5,000 Tris for all set characters
Texture Resolutions: 2048×2048
Number of Animations (In Place): 192