Description
A decaying building with soviet-era architecture. Perfect for horror environments. Interior only (does contain exterior assets, but are purely for background detail).
Technical Details
Texture Sizes:
- 1024 to 2048
Collision: Auto-Generated and Custom made
Vertex Count: 8 – 40.000
LODs: Yes, auto-generated
Number of Meshes: 142
Number of Materials and Material Instances: 77
Number of Textures: 178
Supported Development Platforms: PC, Xbox One, PS4
Important/Additional Notes: Meshes require vertex painting to work properly, RGB channels need to be applied to each mesh.